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  • You Always Need A Map

    One of the impediments I encounter to playing more frequently is the amount of time it takes to draw decent maps. I had thought that the issue arose from the highly tactical combat engine associated with 4th edition D&D. Pretty much every scene in …

  • Less A-Log than Blog

    I've been ignoring my Obsidian Portal site for a while, mainly because it hasn't been very useful for disseminating information to players. I'm in pretty frequent contact with the people I play with regularly, and this is quite a bit less efficient than …

  • A bit about my "Gaming Group"

    Sometimes I labour under the delusion that someone might actually read this stuff, and that it is not, effectively, as private as a locked diary that I keep in a safety deposit box. So for that person, in order to make sense of some of what I do an say …

  • The Koln Campaign

    I thought I would talk a bit about the [[Adventures of William Koln | Koln campaign]]. Back in the 80s, my friend Caius ran a campaign on his homebrew world that included a significant NPC by the name of William von Koln. (This was, by the way, the …

  • Koln Campaign, Prologue

    First, a couple of comments about rebuilding Koln in 4th Edition. When I started the Koln campaign, Caius had only played a couple of sessions with the 4e rules, and I was not much more experienced with them. As a result, mistakes were made. In his …

  • Koln Campaign, 992 YK, Shadow Marches

    With the prologue over, it was time for Caius to have an opportunity to play Koln. I figured that after being injured by vampires, Anika would return to her family in the Shadow Marches. Since I like a character-driven game, I wanted to really root Koln …

  • A Realization

    I've come to realize that in a very real way I am no longer playing 4th edition D&D. I don't mean I don't follow the rules. I very much enjoy the balance and (for an encounter- and monster-designer) predictability of 4e's rule set. And when I make …

  • Home Page

    h2. Campaign Under Deconstruction
    h3. Talking about my game

    Once upon a time I thought I would share information about my campaign with my players online. For ease of reference, I would post houserules, session summaries, relevant …

  • Main Page

    h2. Links: [[Campaigns]] [[Events by Date]] [[Queen Diani's Message]] [[Houserules]]

  • Campaigns

    I am currently running several campaigns, all of which share a campaign setting and continuity. Follow the [[Adventures of Gaius Cannith]] Follow the [[Adventures of Erdan Arrathinen]] Follow the [[Adventures of Dax of Kythri]] Follow the [[ …

  • Gaius - Vult 997 YK - New Cyre

    h4. Vult, 997 YK (early winter) It was nearly 4 years later, and the memories of the Day of Mourning still haunted Gaius’ sleep. He knew he was lucky. If he had been a few hundred yards to the east he would have died like so many others did – his …

  • Giaus - 20 Olarune 994 YK - west of Cyre

    h6. 20 Olarune, 994 YK – Darguun, West of the Fields of Ruin [[:gaius-cannith | Gaius Cannith]] is a scion of House Cannith who has more or less turned away from his house and joined the Cyran army. On the Day of Mourning, he was assigned a detail …

  • Giaus - Interlude

    In the weeks and months that followed it became clear that nearly all of Cyre was destroyed. Even those territories that escaped the mists were undefended and were quickly annexed by their neighbors. The royal line of Cyre appeared to have perished, …

  • Houserules

    [[Character Building Rules]] [[Regaining Healing Surges]] [[Movement | Movement and Distance]] [[Custom Items]] [[Custom Feats]] *[BETA]* [[Death Saves and Injuries]] [[Damage Bonuses]] Back to [[Main Page]]

  • Erdan - Vult 993 YK - Droaam

    In his eighteenth year he was sent with a party of gnoll mercenaries to work on a some sort of project in the gnoll village of Znir. There he was discovered by the elf Iranwynn and her gnomic friend Tana, who freed him. The trio escaped down the Scar …

  • Erdan - Zarantyr 994 YK - Sharn

    As they neared Sharn, Tana and Iranwynn explained that the two elves and the eladrin might face some difficulties in entering Breland. Breland was a nation at war with the other former provinces of Galifar, and their lack of identification and travel …

  • Larenth - 5 Olarune 994 YK

    h5. 5 Olarune 994 Larenth has been confined to a wagon in the Brelish Camp. As it would neither be seemly for Thranish troops to post guards in the Brelish camp, nor for Brelish troops to guard a Thranish officer, he is under the guard of two …

  • Events by Date

    [[Koln - Prologue - 979 YK - Karrn |4 Olarune, 979 YK ]] - Lubash Tharashk dies protecting Anika Tharashk from vampires in Karrn [[Koln - 992 YK - Shadow Marches | 3 Barrakas, 992 YK]] - Koln passes his Test of Siberys in the Shadow Marches. [[Erdan - …

  • Adventures of William Koln

    [[Koln - Prologue - 979 YK - Karrn]] [[Koln - 992 YK - Shadow Marches]] [[Koln - Vult 995 YK - Shadow Marches]] For some out-of-game background on the Koln Campaign, look [[The Koln Campaign | here]].

  • Koln - Prologue - 979 YK - Karrn

    h5. 4 Olarune, 979 YK _Lubash was an unmarked member of House Tharashk, and an accomplished dragonshard merchant. Although he was a jhorgun’tall, the members of his branch of the clan had always appeared more human than most, and it was partly for …

  • Koln - 992 YK - Shadow Marches

    h5. 3 Barrakas, 992 YK _William Koln is thirteen years old. His mother is Anika Koln, whome he has been told was once beautiful, even by human standards, and healthy as a horse. That was before he was born. As long as he can remember, one side of …

  • Regaining Healing Surges

    h1. Extended Rest After an extended rest, a character makes an Endurance check. The number of healing surges regained depends on the endurance check result: an Easy check results in the gain of one healing surge; a Moderate check results in the gain …

  • Sharn Campaign

    Welcome to the Sharn Campaign! This campaign is designed as a series of "pickup" games, requiring minimal commitment from the players. My schedule is unpredictable, so I can't run regular sessions. The plan is to enlist a stable of players, …

  • Koln - Vult 995 YK - Shadow Marches

    h5. 1 Vult, 995 YK By the time William had turned 16, the village has grown, mostly with various sorts of traders and merchants supplying goods or services to the lucrative dragonshard trade. However, few of them brought their children, and so the …

  • Character Building Rules

    The following rules apply to all characters. h4. *Inherent Bonuses* This campaign uses inherent bonuses. h4. *Bonus Feats* At 5th level you gain Versatile Expertise as a bonus feat. At 7th level you gain Improved Defences as a bonus feat. …

  • Death Saves and Injuries *BETA*

    When a character fails one or more death saves but does not die, at the end of the encounter the character makes a saving throw. If the character fails the saving throw, the character receives an injury. The injury mechanic is similar to the disease …

  • Death Saves and Injuries

    h4. [BETA] When a character fails one or more death saves but does not die, at the end of the encounter the character makes a saving throw. If the character fails the saving throw, the character receives an injury. The injury mechanic is similar to …

  • Coat of Eyes

    The Coat is a symbiont item that bonds to the wearer’s flesh when it is donned. The Coat of Eyes can be removed against the item’s will only with the aid of a Remove Affliction ritual, with a –15 penalty to the Heal check. Crafted by the daelkyr …

  • Damage Bonuses

    Static feat or item bonuses to damage with weapon attacks are multiplied by the number of [W]s of damage dice. This is intended to correct the imbalance between single [W] multi-attacks and multi-[W] single attacks. (Credit to Mommy was an Orc for …

  • Custom Items

    h4. Alternative Rewards [[Cross-Training]] [[Language Training]] [[Noble Estates]] [[Noble Homes]] [[Social Standing]] Return to [[Houserules]].

  • Language Training

    You learn a new language *Availability :* Common *Level:* As character level *Item Slot:* Alternative Reward *Price:* Standard, as determined by item level. *Property:* Choose a language. You are able to speak, read and write that …

  • Information for Players

    *“SANDBOX” PLAY* In order to facilitate this type of gameplay, I will be running the campaign a bit differently from my usual practice: At least at the beginning, the game will be plot- and characterization-light. You as players will build most of …

  • Pre-generated Characters

    Below are several pre-generated characters available for use in the Sharn Campaign. All the characters are ready for play, but also have room for the addition of options such as Backgrounds and Character Themes. For additional customization, …

  • Gaius - 20 Olarune, 998 YK

    The next day was the Day of Mourning. As Gaius awoke the Ring of Syberis was beginning to fade in the lightening sky. Most of Eberron’s moons had set, but five were nearly full and sit low on the western horizon: gray Therendor; blue Rhaan, bright and …

  • Dax - 17 Olarune 994 YK - Kythri

    h4. The Story Continues... h6. 17 Olarune 994 YK Dax is a young githzerai monk living in a remote monastary in the swirling chaos of Kythri. He is one of three star pupils, the others being the battlemind Murg and the zerth Izera. After a …

  • Movement

    In most instances, every second square of diagonal movement counts as two squares of movement or distance. For example, if you move one square diagonally it counts as one square of movement, but if you move two squares diagonally it counts as two squares …

  • GMing Style

    I though I would jot down a couple of my thoughts about GMing, so players ho haven't played with me have an idea as to how I approach things. I will probably add to this section as things cross my mind. h4. Experience When I was younger, I was more …

  • Koln - 3 Vult, 992 YK

    h5. 3 Vult, 995 YK In the morning, the heroes set out for the burial site of a black dragon, west of the village. According to local lore, it was the grave of the legendary dragon, Vvaraak, and was just the sort of place to attract a scholar like …

  • Koln - 4 Vult, 995 YK

    Having determined that the Wind Fists were on the verge of attempting some kind of ritual to release a daelkyr from its prison, the party travelled to a ruined keep, where they expected the ritual would be taking place. The keep itself was little but …

  • Koln - 5 Vult, 995 YK - Shadow Marches

    The party was spent. It would be another day before they would recovered enough to risk another battle. In the meantime, Krepis, Ket and Beoric joined Koln's family in the morning. Beoric and Ket seemed unaffected by the malaise that had beset the …

  • Koln - 6 Vult, 995 YK - Shadow Marches

    Annika had restless dreams. Koln heard her speaking in her delirium, saying things like, “no, no, I don’t want to come, no, stay away! No, I’m not dead yet, I have a family!” Koln was worried about his mother. Since the druid, Crukul, thought the …

  • Koln - 7 Vult, 995 YK - Shadow Marches

    Morning came. The zombies were vanquished, the sword was quiescent. Having marched all the previous day, and fought all night long, the party was exhausted again. But Koln was determined to press on, and the party marched back to the keep. They were …

  • Custom Feats

    h4. Appraisal *Benefit*: You gain a +5 bonus to ability checks and untrained skill checks relating to the determination of the value of an object. Such checks are treated as trained skill checks for all purposes, including feats such as Jack of All …

  • Social Standing

    h4. *Marcher Lord* (Alternative Reward) _Your liege lord grants you lands and title on the edge of his kingdom, with orders to clear the land and build a stronghold_. *Availability*: Uncommon *Level*: 18 *Price*: 85,000 gp *Property*: You may …

  • Beoric ir'Aedel

    Beoric’s family had lands in eastern Aundair that were lost during the war. His father has been active in the war effort, and he expected he would be as well. He received officer’s training, which in Aundair means bardic training (Aundair focuses on the …